What’s changed
- Fixed merchant selling: the batch panel no longer covers items. Added a single-item sale command with confirmation.
- Slightly reduced ordinary equipment and item drops in second villages, the Valley and the Desert, including Easy Seal Keys.
- Increased HP, damage and defence for the easy dungeon’s Rock Ape.
- Improved easy and intermediate monkey boss rewards. If every dedicated roll fails, a useful fallback reward is awarded.
- Increased the chances of common rewards from both bosses while keeping rarer reward chances unchanged.
- Increased the chance of upgrading level 30 weapons to +7, +8 and +9.
- Separated second-village and monkey markers on the Magic Map to prevent wrong-destination clicks. Updated the Wiki.
These notes describe the game at the time of each release. Check the in-game Wiki for the current rules.
