CRONORIA · FIRST ACT CHRONICLE

Progression, merchants and client improvements

26.10.2026

What’s changed

  • Added level 48 armours, level 41 helmets and the Black Round Shield to monsters in Spider Dungeon 1, frogs in the Temple’s final areas and tougher Mountain enemies, according to their respective sources.
  • Increased HP, regeneration and damage for the Orc Chief, Corrupted Commander and easy and intermediate monkey bosses.
  • Reduced ordinary equipment and material drops; further reduced Easy and Intermediate Seal Key drops.
  • Increased Change Bonus drops from Metins and improved common boss rewards. Bosses provide a useful fallback reward when their dedicated rolls produce nothing.
  • Added elemental essences to monsters and Metins in progression maps; bosses can drop three of the same element.
  • Blue Dew now grants 50 Attack Value.
  • Merchant batch selling selects items with right-click in the normal inventory too, with one final summary.
  • Tradeable special-inventory items can be placed directly into player trades.
  • Made the Emotion Mask, Spirit Stone Dye, Modification Magic and the Phoenix Seal covered by this fix tradeable.
  • The General Store now sells Change Kingdom for 2,500,000 Yang and Change Sex for 1,000,000 Yang, with confirmation and checks before consumption.
  • Added the Dragon Seal to the General Store for 500,000 Yang: one real week from first activation, reusable every five seconds, with Dragon’s Aid and Blessing at 20%. Stronger buffs are preserved.
  • Huahn-So exchanges five Add Bonus items for one Change Bonus, or fifty for ten, without Yang.
  • EXP and item-drop bonuses no longer appear as new random equipment bonuses. Existing ones are preserved.
  • Fixed tracker flickering when counters and timers update.
  • The Wiki groups each item’s sources under one heading and includes the release’s shops, exchanges, equipment and systems.
  • The Battle Pass Bulletin Board shows the next weekly reset date and time with a countdown. The reset is on Monday at 05:00 Italian time.
  • To help testing, the easy and intermediate monkey cooldown is temporarily one minute. Keys and reminders follow the actual time.
  • Improved the GM /u command with a combined list of connected cores and channels, per-channel counts and paginated names.

These notes describe the game at the time of each release. Check the in-game Wiki for the current rules.