What’s changed
- Redesigned the Titles button in the Character window with a gold crown that does not cover the name.
- Separated title appearance and bonus: display one title and use another title’s bonus, or apply no bonus. Hide only affects the text; Retry appears only when a server response is missing.
- Skins display their own preview in the inventory. Corrected the inventory space occupied by armour costumes.
- Redesigned the Skin Chest icons with distinct coffers for armour, head and weapon appearances.
- Removed ordinary weapons from new weapon-skin draws. Existing appearances and tokens are preserved; new models will be added later.
- Increased the chance to obtain Ice Balls from Ice Golems.
- Rebalanced Soul Stone drops from Metin Stones by level range. Loot bonuses still increase their chances.
- Reduced experience from monsters and Metin Stones in Ghost Forest and Red Forest.
- Reduced equipment drops from monsters and Metin Stones on the Mountain and in both Forests.
- Reduced Yang earned in both Forests.
- Increased the Ancient Ghost Dryad’s health, damage and HP recovery.
- Heisenberg now counts and uses essences in special storage when crafting Dews.
- Updated the Wiki.
These notes describe the game at the time of each release. Check the in-game Wiki for the current rules.
