CRONORIA · FIRST ACT CHRONICLE

Caves, quests and progression

31.10.2026

What’s changed

  • Redesigned the Monkey Dungeon interiors with natural rock walls, new materials and camp details.
  • Improved visibility behind walls and corrected overlapping decorations.
  • Added the minimap, location information and full map to the Hard Monkey Dungeon.
  • Made the Ape Lord and the intermediate Monkey Dungeon boss less demanding.
  • Made Horse Medals more obtainable from monkeys in the Hard Monkey Dungeon.
  • Fixed the Stable Boy’s dialogue and opening his quest from the journal and tracker, preserving progress.
  • Redesigned the quest tracker with an obsidian background, clearer text and gold titles.
  • Made mid-level progression smoother while preserving experience already earned.
  • Shortened the wait between Soul Stone readings. The cooldown reset can now rarely drop from advanced Metins.
  • Adjusted the rolls for PvE Strong Against creature bonuses. Half Humans and bonuses already on items remain unchanged.
  • Made common boss rewards more consistent and standardized open-world boss respawn times.
  • Distributed Pet and Mount chests according to boss difficulty; legendary chests remain exclusive to the Death Reaper.
  • Reworked upgrade materials in advanced areas, replacing fragments with ingots and Oysters.
  • Increased the material quantities awarded by higher-tier Metins.
  • Moved the Statues of Kud to the centre of the small temples in the blue kingdom’s second village and the Desert, with updated entry and return points.
  • Fixed the Fireland teleport and added Murder Metins in reachable areas with more frequent respawns.
  • Made Orc Teeth more obtainable; they still drop without active Biologist research.
  • Updated the Wiki.

These notes describe the game at the time of each release. Check the in-game Wiki for the current rules.