What’s changed
- Increased Devil and Death Metin spawns on the Mountain, keeping their respective areas. Shadow and Soul Metin spawns in the Valley have also increased.
- Increased Add Bonus, Change Bonus and book drops from Metins of Malice, Darkness and Jealousy.
- Improved Ancient Metin drops and the chance of obtaining a Marble of Blessing.
- Reduced Soul Stone drops from Devil and Falling Metins. Devil Metins no longer drop low-grade stones.
- Added weapon, armour and jewellery fragments to Shadow Metins.
- Slightly increased Orc Tooth, Curse Book and Demon Keepsake drops. Improved second-village drops, excluding Easy Seal Keys.
- Increased EXP from second-village monsters and White Eid enemies in the first village.
- Reduced the EXP bonus from timed Experience Rings.
- Reduced Yang dropped by Temple monsters.
- Reduced the NPC sale value of starter items.
- Reduced the Dragon Seal price at the General Store. Activating it now shows an effect on the character.
- Berserk’s damage vulnerability decreases as the skill improves, disappearing at Perfect Master.
- Magic Map: lowered the level required to enter the Valley and the Temple.
- The target’s spawn-point interval appears beside its type, when available.
- Fixed the Bonus Switcher list scrolling with its bar, arrows and mouse wheel. Raised the Corrupted Commander’s overhead name.
- Prepared Fourth Hand for automatically collecting items assigned to the character, respecting ownership and available space. Acquisition sources will be decided later.
- Updated the Wiki with correct ingot sources and changes to items and progression.
These notes describe the game at the time of each release. Check the in-game Wiki for the current rules.
